Dreamspace Fragments

MFA Home
Ruth West
e-mail
 
next
 
back
 
   
 

VRML world screen shots

Summary

Dreamspace Fragments is an initial exploration into generating representations of the narrative content of my dreams as virtual environments, or dream spaces. Using a derivative of the classification system for dream content analyses developed by Calvin Hall I encoded the narrative content of each of 12 dreams recorded from 1989 to 2000 into numeric values which were then used to define the parameters for generating 3-dimensional objects that are rendered as VRML worlds. The title refers to these as both dream spaces and fragments as I consider each dream to be a part of the continuum of my dreaming life. Eventually, I envision constructing a virtual space for my entire dream journal record, encompassing hundreds of dreams, each dream a fragment of the whole virtual dream space.

   
   
   
  Concept Statement
 

Dreamspace fragments is an initial sketch and exploration in the area of visualizing narrative content as abstract virtual spaces. Twelve dreams recorded from 1989 to 2000 were selected "randomly" by opening up the dream journal to any page. Adaptation of the dream content analysis methodology of Calvin Hall resulted in 6 content dimensions for which I could generate an average numerical value representing the narrative content of the dream along that dimension. The dimensions include: Characters, Emotions, Activities, Settings, Objects and Descriptive elements.

   
Each of the dimensions is detailed below:
   
Character Range - Intimacy (known to unknown): 18 values
Emotion Range - Positive to negative: 63 values
Activity Range - External to internal: 55 values
Setting Range - In/outdoors and familiar/unfamiliar: 8 values
Objects Range - Size: 26 values
Descriptor Range - 13 modifier values
   
 

A worksheet is generated for each dream using the narrative elements to calculate values for each dimension. These values are then used to create the RGB color values, the number, shape, placement, and orientation in space of the 3-dimensional elements in the vrml space.

 

Selected Dreams: from the dream journal.

  Further work on this project would include:
  • placing all dreams into two "worlds" one composed of time (x axis = month, y axis = day, z axis = year) and the other world composed of content ( x = character, y = emotion, z = activity),
  • exploring alternative options for 3-D including the new shockwave 3-D format, and
  • linking out to actual dream narrative and other artistic representations of the dream content from within each dream world.
  • creating paths of "travel" and associations within each of the time and content worlds that lead you to dreams that have associated content
 
 
  Technical Notes
  Dream schema classification derived from Calvin Hall, 3-d form generation done in XFrog, VRML1 to VRML 2 conversion via GLView, hand coding in VRML 2 and all of this was done using Virtual PC 4 on a Macintosh.

 

The twelve dreams and associated VRML Spaces:

NOTE: A VRML Browser is required to view these dreams. Download at:

note: image linked to vrml world, date linked to worksheet. Also, viewing the worlds requires a VRML browser.

9/1/1989
vrml 1 - 248 kb
vrml 2 - 32,093
kb
1620 display poly
10 generated poly

11/14/1990
vrml 1 - 198 kb
vrml 2 - 19,550 kb
6840 display poly
38 generated poly

9/1/1991
vrml 1 - 188 kb
vrml 2 - ?? kb
3960 display poly
18 generated poly

9/9/1992
vrml 1 - 304 kb
vrml 2 - 90592 kb
4896 display poly
18
generated poly

9/9/1993
vrml 1 - 108 kb
vrml 2 - 5.555 kb
2880 display poly
30
generated poly

4/5/1994
vrml 1 - 84 kb
vrml 2 - 628 kb
1350 display poly
90 generated
poly
7/7/1995
vrml 1 - 107 kb
vrml 2 - 5.194 kb
2730 display poly
30
generated poly
8/20/1996
vrml 1 - ?? kb
vrml 2 - 2224 kb
2860 display poly
30
generated poly

11/6/1997
vrml 1 - ?? kb
vrml 2 - ?? kb
3240 display poly
18
generated poly

2/20/1998
vrml 1 - 165 kb
vrml 2 - 13.442 kb
1620 display poly
18
generated poly
3/3/1999
vrml 1 - ?? kb
vrml 2 - ?? kb
2592 display poly
18
generated poly

4/7/2000
vrml 1 - 120 kb
vrml 2 - 5,808 kb
1980 display poly
22
generated poly